It was then fixed the point that you could only locate specific levels of loot that fit your specific class, and also the rate at which early-game legendary items dropped higher. So even though the legendary items you received weren't breaking the game, you still felt you'd occasionally experience a tiny dose of dopamine in order to keep you in the game.
When Diablo 4 gets that right and features a similar loot game mechanic to Loot2.0 which was introduced in Diablo 3, then we're already worried about just the amount of time we'll need to sink into the game. The disaster in Diablo 3 is the most beneficial event that could have occurred to the franchise on an ongoing basis. When you combine this alongside an Immortal controversy, it seems like Blizzard is able to provide a straightforward plan of how to avoid potholes should it want to stay among the best of its the most faithful players.
The Diablo community is vocal about what it doesn't like and has been doing so throughout the development of Diablo 3, so we're hopeful that Blizzard will take that on board from those who are fortunate enough to play significant portions of the game prior to its release. Although we'd bet Blizzard isn't happy with the flood of leaked footage which appears to come on the heels of Diablo IV Gold the private test.
One of the elements in Diablo 3 that is confirmed that it will be returning is the time-limited Seasons. They're basically post-game pieces of content that change the way legendary items work and also remix the game's content from the base game, adding replayability to a game already replayable. Seasons were included for a considerable amount times in Diablo 3, so we're hoping they'll also be a big focus on the next installment of Diablo 4.
This seasonal approach will also set Diablo 4 up to be an even more irresistible Game Pass game, should the merger end up closing. A game such as Diablo with rock-solid gameplay is the ideal choice for a service designed for players to get back into live games after a couple of months. But considering that the game is due to launch in June and the war for an upcoming future for Activision is still in Diablo 4 Gold full swing this is one game that's very unlikely to get it the Game Pass treatment on day one, unless a major event alters.
If we were betting on it, we'd bet that the aim for Diablo 4 is that when Diablo 4 finally comes out, players in the community who were outraged and quite rightly, about Diablo Immortal relax and look around and think "oh yeah, this is Diablo."